Francis Ford Coppola has given game developers the greenlight to turn his acclaimed 1979 war film, “Apocalypse Now,” into a videogame. And not just any first-person shooter either — “a psychedelic survival horror” game, as executive producer Lawrence Liberty told Ars Technica.
I’ll never forget the first time I saw “Apocalypse Now.” Captivated, I stared at the screen for the 196-minute runtime as Willard journeyed upriver in the midst of the Vietnam War to assassinate the general-turned-rogue-demigod Colonel Kurtz. Afterward, I felt disgusted, exhausted, relieved, and forever altered in my way of thinking about war.
Your primary weapon is down, and you only have one magazine left for your pistol. You’re outnumbered, outgunned, and separated from your unit. The enemy is closing in, and you know you’re not going to make it out of this one.